Apr 21, 2010

The Legend of the Triumveri

This legend begins at the end of the Second Age, Eruem had won, but now he had to decide what is to become of the instigators. In the Room of Judgment the gods sat, "Centrus, what is your plea?" Eruem boomed down to where the plotters sat. "Haliax, he..." Centrus's voice faltered. "He convinced me that we could win, that... that with his new powers he could destroy you... I... I'm sorry, Lord Eruem.... please forgive me..." He pleaded. "You  liar!" Haliax spat. "You joined me willingly, I never made you do anything, I could've done it all by my-"
"Enough!" Eruem shouted. "Centrus, I believe your claim, I banish you to never walk in Erutera again. You shall reside in the sea, and that is where you shall remain." A ring of light glowed around where Centrus was bound and kneeled. It flashed and he was gone. "Haliax, I sentence you to burial underground, wrapped in chains of gold and vertalium, suspended over the abyss, forever made of the Dark matter you created, never to exist in Erutera again." The ring glowed. "I'll be back, no prison can hold me, no torture can break me, nothing can stop me!" Haliax defiantly replied. The ring flashed and he was gone.
   Eruem turned to the other gods. "Bring me three of the best heroes from the War." He said. A week pasted. The gods returned with the three heroes. The first was Garrett Fireburst, a swordsman who led his army against the Dark, outnumbered three-to-one and was victorious. The second, was an elf, Pelior, who with his ten other scouts held the Scarlett Pass garrison against the Darkness, for a week, before help arrived. The last, Tirein who was but a child of ten, who four years previously, had jumped off of the roof of his own burning house and killed a gedrud with a kitchen knife, saving his village. He had never said a word after that. "Welcome heroes! I have one request of you, no, a mission. The Dark god Haliax has been imprisoned, but I fear his followers may find a way to set him free. Your mission is to stop all attempts to free him, and to make sure he does not get free. This will not go without a cost however, I will make you immortal and invincible, but you will never be able to see you families again, or live a normal life. You will be slaves to this mission. Will you accept?" The heroes conversed. "We accept." Garrett said. "Very well. Come closer." The heroes approached Eruem. Eruem raised his hand and the three changed. Their clothes became robes of the purest white, great wings of fire and holy light exploded from their backs. Their bodies became like pure magic, and they wielded swords of flame. "Hence forth, you all shall be known as the Triumveri." Eruem said, and then he wept. The Triumveri flew from the room and journeyed to Haliax's prison. There they stand guard, forever watching, waiting. Thus is the legend of the Triumveri.

Apr 20, 2010

The Complete History of the Norwrath

Current King: King Jarmuth Avram  Current Queen: Queen Callidora
(Story begins during the end of the Third Age, continues until the Fourth Age, or present time.)
Norwrath was founded by 30 or so brave, fierce, and proud pioneers from a distant island, no longer in existence. These pioneers were sent out to find a new home. A new hope. A new life. Their homeland was in desperate need of resources. They had run out of farmable land and the forests were rapidly decaying each month as water became scarce. With the threat of destruction and slaughter from pirates, the small nation had no other choice but to flee. After two years of searching the vast ocean, the pioneers finally set foot on dry land, later to be called Atreyarc’s Mouth after the captain of the voyage, Sir Jarmuth Atreyarc. Within nine months, word had gotten to the homeland about the new world and so, the islanders set sail for a better life. Eventually the island was ransacked and left barren after the pirates, who were quick after the fleeing people. The pirates were swift and caught up to the convoy of ships headed for the new world. The Kardians, known for their excellence at sea were able to defeat the pursuing pirates, only loosing a two smaller vessels to the attack. After a few weeks, the Kardians finally made it to their new home. This new territory was lush with resources such as iron ore and precious metals as well as land as far as the eye could see. The wild animals of the territory were numerous and very hearty. Rushing fresh water springs could be found only a few paces in any direction. This new territory was exactly what the Kardians hoped for, they called it Norwrath. Decades past and life flourished for the Kardians in their new home. They became good allies with the nation Atera over the years, learning more and more about the new continent and its resources. Every once in while, the Visgar would attack a port city, but the Kardians were always ready and their faithful and valiant Paladins would rather die in battle than to give up their home. One could say that the true power and strength behind every Paladin shield, is his pride. You will not find any man or elf with greater pride than a Paladin. But do not stop their with the men of Norwrath. You must also take notice about the Kardian women. Strong, beautiful, and never to be underestimated. Kardian wives were just as strong as their husbands, because it was widely believed that the stronger the mother, the stronger her child will be. Kardian children should never be overlooked. Straight from the womb, they are scrutinized for any defects, only the healthy and strong get to live. Many might think this practice is inhumane or wrong, but to the Kardians, it means that every man, woman, and child will bear their own weight and thus allowing the nation to thrive and flourish as well as fight and win in battle. But do not think that the Kardian nation had it easy ever since they colonized the area. Due to their immense levels of pride, the early Kardians disagreed on how to run their new homeland. Most of the time discussions ended in bloody brawls between two factions, the Veneratio wanted to respect the land and its resources, making sure to always give back what they take, never to waste the land. The second faction, the Illicitus, did not care to much for the land, yet wanted to start creating a vast standing army and had the vision of conquering the entire continent. After the two factions split amongst the nation, civil war broke out between the two. For years the war was stagnant, neither side made any progress, until a small group, Novus Spes, was created. The Novus Spes consisted of people from both factions who were willing to work together to bring an end to the civil war and to set down their differences and create a single, unified nation. At first the Novus Spes was ineffective and hard trouble gaining and foot hold. But soon after fourteen months, the Novus Spes had put a stop to the fighting and were working on an agreement about the new nation. The new nation would be a very strong and aggressive nation, but the Novus Spes took an oath to protect the land and her resources by giving back twice fold whatever they took out. With this new way of life created, Norwrath and the Kardians were reunited and the Novus Spes because the first Grand Council of the Primoris Valde Tempus, First Great Era.

Apr 8, 2010

Character Creation Page

The race you can choose as a player are,
Human - the most numerous race, though differents are still there. Aterains have a paler complexion than Norwrathians. While the Ryoukoushi have a very dark complexion.
Elf- Are your basic fantasy elves. Graceful and deadly. And pointed ears. Great with bows. Good magic.
Azra- Characterized by their white skin and jet-black hair, and black wings.
(There may be more soon.)

Age, as of the present time in the story.

Then choose the nation your character is a native of or resides in at the start of their story(AKA born there). The options are,
(Elves can only be from Yavathanel and Azra can only be from Septurna, unless specific information is given as to how they don't reside there.)
Atera- Capital City: Asonivace
The University- No capital city, and you can't be born in the University, but the outskirts, or outlying villages around the University, are ok.
Norwrath- Capital City: Erhaben
Ryoukoushi- Capital City: Keison (Also known as the Shining City, because of the way the desert sun shines on the city.)
Yavathanel- Capital City: Trifel
Septurna- Capital City: Novus Ortus

The nation you choose also reflects the patron god you have.
Atera- Ero
The University-N/A
Norwrath- Hyrugos
Ryoukoushi- Lincal
Yavathanel- Materana
Septurna- Tyrinus

Please include a small back story as well.

This clan will basically just be a long story, following the whims of us members. I (Ninja 9) will start the story with my character joining up with the Wind Seekers. You other members can choose to be new members like me or members of the Wind Seekers already. If you have any questions or comments please PM to me. PLEASE, PLEASE, PLEASE, do not chat on the clan board. That is for all clan members to veiw the story and add there characters into it.  Remember all out of character messages, should be in (parenthesis) or [brakets]. Thank you!

Apr 6, 2010

The "Summary" of the World of Erutara

This is for my roleplaying clan in DuelingNinjas.com.

Before anything, there was Eruem. He created the World and made Erutara, then he created his children;
Hyrugos, god of fire and forging,
Haliex, god of darkness,
Ero, goddess of light,
Materana, goddess of nature,
Centrus, god of water, and the sea,
Lincal, the wandering god,
Tyrinus, god of the sky,
(More could be added later.)

Thus the First Age began. Eruem and his children populated Erutara with humans; people like us, and elves; creatures like humans but with the grace of the gods and longer life spans, they also created all other creatures. Peace reigned, but it did not last, Haliex and his brother Centrus, jealous of Eruem's power broke their connection with him and gathered all matter of Dark creatures to themselves. Lincal joined them as well, wanting in on their glory, but he didn't break his connection with Eruem.

Thus the Second Age began. Humans, elves and the remaining creatures in Erutara joined with Eruem and his remaining children. The war began. Lincal eventually saw the error of his ways and rejoined Eruem. The war broke Erutara and it changes it drastically. Thankfully, Haliex and Centrus were defeated. Eruem imprisoned Haliex underground never to walk in Erutara again. Centrus, he was a little more leniant on, believing it was his brother who had persuaded him to join him, he banished him to the sea. The end of the war brought the begining of a new, Third Age.

The humans and elves disbanded, eventually forming their own nations, and fighting for power among themselves. Eruem and the gods rested, and  things settled down for centuries, even some senient Dark creatures have rejoined Eruem. But something is about to change.... The Fourth Age is about to begin.

The humans, elves, and Azra(Dark angel-like creatues who joined the Light at the end of the war) have created 8 different nations. The gods have chosen to help each as they can, so each nation has a patron god. Eruem watches over them all.

The University, though not a real nation they wield great political power. Mages train there. They have no patron god. (Could be added later.)

Atera, lies in the center of the continent and is the richest nation. They have become a center of trade with almost every nation. Guarded by their specially trained Mage Knights, they have never been conquered. Their capital city is Asonivace. Their patron goddess is Ero.

Norwrath, is an allied nation to Atera. Located at Atreyarc's Mouth at the edge of the Rubinoc Ocean, they have a great navy. Though constantly raided by the Visgar and a little poorer than Atera, they are no less prouder. In fact you will never find a more proud people and with their beautiful architecture and weaponry, who could blame them? Their valiant Paladins would never let their nation fall. Erhaben is their capital city. Their patron god is Hyrugos.

Ryokoushi, desert nomads, live a harsh life. With fighting the giant Dark serpents that reside still there. They use a weird magic that lets them use spirits, and untap their power. This has earned them a unsettling reputation. The Shin Zo Shin, (The Death of Death, in their language.) guard their borders. Their capital city is Keison. Their patron god is Lincal.

Yavathanel, the last nation of the elves. Driven to the brink of exctinction, they are fierce fighters. None can enter their forest realm without their notice. The Ranger reside everywhere, even if you don't notice. Trifel is their capital city. Their patron god is Materana.

Septerna, the nation of the Azra, floats in the sky. Tyrinus, the god of the sky requested land for the race he had taken, and Erutara provided, great swaths of land rose to the sky, where they happily reside to this day. Their capital city is Novus Ortus.

The Visgar, are raiders of the sea. Not much is know of them. They live on a small island across the Rubinoc Ocean. Their patron god is Centrus. (NONPLAYABLE as of this time.)

The Selthi, traders and pirates, a nation of all nations, they also live on a large island in the Rubinoc Ocean. You can find members of every other nation

here. No law stands here, only power matters. (NONPLAYABLE as of this time.)